/*
 * @author: wizardc
 */

using UnityEngine;

namespace Demo.WorldMap
{
    /// <summary>
    /// Demo 入口脚本
    /// </summary>
    public class WorldMapMainScript : MonoBehaviour
    {
        void OnEnable()
        {
            SceneStaticRendererMgr.instance.Init();
        }
    }
}
